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1987 Porsche 959

This was my most recent VFX Pipeline assignment for my Master's programme; I used Arnold shader to create the automobile paint, carbon fibre, and leather materials. These are the few renders that I have made to test out the materials and a feedback would be appreciated!

The model is from: Wire Wheel Club

LookDev

Materials

Materials

Close-up shot for car paint

Close-up shot for car paint

Close-up shot for carbon fibre

Close-up shot for carbon fibre

Close-up shot for headlight

Close-up shot for headlight

Close-up shot for tyre

Close-up shot for tyre